# Help with a Text based game.

**URL:** <https://forum.geektherapy.org/t/help-with-a-text-based-game/518>\
**Category:** Content Corner\
**Created:** [June 27, 2018, 12:01am UTC](https://forum.geektherapy.org/t/help-with-a-text-based-game/518 "2018-06-27T00:01:25Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Gianminni](https://forum.geektherapy.org/user_avatar/forum.geektherapy.org/gianminni/32/63_2.png) [@Gianminni](https://forum.geektherapy.org/u/Gianminni)\
**Post date:** [June 27, 2018, 12:01am UTC](https://forum.geektherapy.org/t/help-with-a-text-based-game/518/1 "2018-06-27T00:01:25Z")

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I’m building a text-based game in a self made fantasy/sci-fi setting about being a psychiatrist to new fantastical species.

I want the game to have a lot of stats so that the player can evaluate what their interactions and interview techniques say about them.

I,d love to build an opposites pair chart like so:

 ![image](https://forum.geektherapy.org/uploads/default/original/1X/d8dc39fb0143257bebfd60cfd65928093a69912d.png)

(Obviously with more therapeutic terms)

What Dual Qualities do you think can be used to evaluate a player’s approach to therapy or mental illness?

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**Author:** ![CarlynRoth](https://forum.geektherapy.org/user_avatar/forum.geektherapy.org/carlynroth/32/137_2.png) [@CarlynRoth](https://forum.geektherapy.org/u/CarlynRoth)\
**Post date:** [June 28, 2018, 9:38pm UTC](https://forum.geektherapy.org/t/help-with-a-text-based-game/518/2 "2018-06-28T21:38:35Z")

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Empathetic vs. Apathetic  
Analytical vs. Chaotic (or maybe illogical)  
Reflective vs. Ignorant  
Active vs. Passive  
Engaging vs. Boring  
Motivating vs. Discouraging  
Nonjudgmental vs. Prejudiced

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**Author:** ![Gianminni](https://forum.geektherapy.org/user_avatar/forum.geektherapy.org/gianminni/32/63_2.png) [@Gianminni](https://forum.geektherapy.org/u/Gianminni)\
**Post date:** [June 29, 2018, 4:08am UTC](https://forum.geektherapy.org/t/help-with-a-text-based-game/518/3 "2018-06-29T04:08:27Z")

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I like active vs passive. Im looking for opposites but also qualities show no value judgement. like myers briggs ish

theres nothing bad about being intro / extroverted or thinking/ feeling, ect.

So I’m looking for values that a player might say “oh so thats how you would describe my approach!” Instead of: “ Im doing this wrong”

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I already have a system positive reinforcement which i call the CURE stats:

Comprehension: Players theoretical understanding of mental health terms.

Understanding: Players desire to learn about the patient’s personal experience amd understanding of the patient as an individual.

Relational Versatility: Players ability to match their interpersonal approach to the comunication and relationship needs of different patients to be who and what the patient needs.

Empathy: Players emotional responsiveness and consistent convern for the patients feelings.

I was inspired by this paper to come up with that system.

> **[Interpersonal Skill in Medicine: The Essential Partner of Verbal Communication](https://pmc.ncbi.nlm.nih.gov/articles/PMC2219735/)**
>
> Medical educators have promoted skillful communication as a means for doctors to develop positive relationships with their patients. In practice, communication tends to be defined primarily as what doctors say, with less attention to how, when, and...

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**Author:** ![CarlynRoth](https://forum.geektherapy.org/user_avatar/forum.geektherapy.org/carlynroth/32/137_2.png) [@CarlynRoth](https://forum.geektherapy.org/u/CarlynRoth)\
**Post date:** [June 29, 2018, 5:34am UTC](https://forum.geektherapy.org/t/help-with-a-text-based-game/518/4 "2018-06-29T05:34:12Z")

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I gotcha. So like, relatable vs. professional. Sensitive vs. neutral. Experiential vs. cognitive.

Not sure those are all complete opposites, but hey.

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**Author:** ![Gianminni](https://forum.geektherapy.org/user_avatar/forum.geektherapy.org/gianminni/32/63_2.png) [@Gianminni](https://forum.geektherapy.org/u/Gianminni)\
**Post date:** [June 29, 2018, 12:21pm UTC](https://forum.geektherapy.org/t/help-with-a-text-based-game/518/5 "2018-06-29T12:21:17Z")

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Those are great thanks!
